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Monday, May 30, 2011

Assassins 2011: C.T.U.

The mission started today.

I recieved my target at midnight.

Had a horrible dream about razor sharp flying whisks stabbing me in the back.

Prepared my whisk.

Encountered an agent.

RAN AWAY FOR MY LIFE.

Ducked behind cars.

Gasped for breath.

Everyone is suspicious.

I can trust no one.

I must stay in the game.



Mission Objective:
Kill all targets without getting killed yourself; last agent standing gets a pay check

Rules:


1. You may not play this game on property owned by any religious denomination. This includes facilities of worship, temples, religious parking lots, seminary buildings, etc. Playing Assassins on religious property will result in your immediate termination from the Counter Terrorism Unit, no exceptions.

2. No agent will play on school grounds while classes are in session. If your assigned target leaves school grounds to go off campus they are free game to kill


1.       3Each agent will be assigned a target via email. To kill your target you must touch them with a wire whisk.

4.   Agents can only kill their assigned target.

 5. Agents must be holding the wire whisk in order to kill target 

6. Play at your own risk.


C.T.U. Operations:

As shown , each agent will receive a randomly assigned seat in a circle of new agents. Each Agent will be given a target within that circle. Looking at the diagram, Agent 1 must kill Agent 2; Agent 2 must kill Agent 3, and so on.

Hypothetically, say Agent 1 kills Agent 2; Agent 1 will immediately report the assassination to director Jolley, and will then receive their new target via text message. Agents will only know their target and not the entire circle- meaning Agent 1 will know they are assigned to kill Agent 2, but Agent 1 will not know who Agent 3 is assigned until Agent 2 is dead. No Agents will know who is tracking them, so they must stay alert. 




Let the game begin.

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